![]() ![]() ![]() On the plus side, it's a great opportunity to try the Sense Controller's finger-tracking with which I was able to flick the V at everyone who spoke to me. In between levels, NPCs spouted incomprehensible lore at me for lengthy periods while I was locked in place unable to move anything but my arms and head, a pet peeve of mine when it comes to VR immersion. It might not be hugely impressive as a game, but as a showcase for PSVR2 Call of the Mountain is staggering. Fans of the Horizon series will find lots to enjoy about the story and the way it links in with the main games, but for people like me who were left cold by the interactions in the mainline Horizon games the story in Call of the Mountain is by far the weakest part of the game. In Call of the Mountain you play as the internal monologue of Ryas, a man so uninteresting I soon learnt to tune his voice out until it became nothing more than an annoying hum in the background somewhere. In between the 'wow' moments (and don't get me wrong, there are plenty of them), I just couldn't help but feel slightly bored. So it's a shame then that the world and mechanics propping it all up are distinctly average. There were times during Firesprite and Guerrilla Game's collaboration where I was simply boggled by how beautiful it all was where panoramas of distant waterfalls and snowy mountains wrapped in the wreckage of long dead machines took my breath away, and where lush forests and glittering rivers made me forget the real world beyond my headset.Īside from maybe Kayak VR: Mirage, I don't think I've ever played a VR game with visuals as gorgeous as this one. Publisher: Sony Interactive Entertainmentįor many of PSVR2's early adopters Horizon Call of the Mountain will not only be their first experience of Sony's new headset but perhaps VR in general, and what an experience it'll be.They're all beautiful and memorable sights in their own right, but when it comes to video games, I'm pretty sure Horizon Call of the Mountain delivers some of the greatest virtual vistas I've ever witnessed. The Mavora Lakes in New Zealand, the Tokyo skyline, the reflection in my bathroom mirror of a morning. I've seen some fine views in my time on this planet. *Combined resolution.As a technical showcase for what's possible with PSVR2 Call of the Mountain excels, even if its world and mechanics sometimes fall short. As well as the adaptive triggers, both PS VR2 Sense controllers also feature a “grip” button to grab in-game objects. Experience varying levels of force and tension as you interact with gear and environments for a deep sense of immersion, such as when pulling back an increasingly tight bowstring. Haptic feedback. Feel what it’s like to fire your bow, craft tools, touch different textures and travel in different terrains through precise, distinct vibrations delivered via the PS VR2 Sense controllers.Even when you’re not physically pressing a button, finger touch detection recognizes how your hand is positioned, so the PlayStation®VR2 Sense™ controller can accurately replicate your hand movements. Finger touch detection. Interact with in-game items and environments in a natural and intuitive way.Plug in your stereo headphones and pinpoint where noises are coming from with Tempest 3D AudioTech in enhanced, realistic soundscapes, as audio adapts dynamically to your position and head movements. ![]() Headset feedback. Feel subtle, responsive headset vibrations at key moments during gameplay for a deep, immersive experience.4K HDR display. Feast your eyes on vibrant, super-sharp 4K HDR visuals* that bring the beautiful world of Horizon into clear focus. ![]()
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